21 May 2008

The Survivor's Guide To Firearm Evaluation

Here are some good rules of thumb to help you evaluate what weapons will serve you best after the grid crashes. Keep these rules in mind when purchasing your weapons. Even experienced users of firearms can benefit from these parameters, since they were developed from the perspective of a post grid crash world

Parameter #1 – Commonality (Ammunition and Weapon)

When choosing your weapons make sure you choose a weapon that uses a common ammunition type. The specialty rifle that fires custom made rounds is probably not your best bet unless you’re the one making the bullets.

In the event that you must scavenge ammunition it is far more likely that you’ll find a shotgun shell than a .50 caliber round. A 9mm round is more likely to be available than a .44 caliber magnum.

In terms of the weapon itself the more common the type of firearm the better a chance you’ll have of finding replacement weapons to match your ammo should the need ever arise.

Parameter #2 – Simplicity & Reliability

Simplicity and reliability generally go hand-in-hand. That is why the simpler the weapon the more reliable it will usually be and therefore the better a choice it is. Always choose a revolver over an automatic pistol. The revolver requires less maintenance and will fire more reliably than an automatic in a wider variety of situations. The lowered ammunition capacity will rarely be a problem, especially if the other guy’s automatic jams and your revolver goes “Crunch, BANG! Crunch, BANG!”

Bolt action rifles are the most reliable while most automatic rifles are on the less reliable end of the spectrum. Automatics use too much precious ammunition and bolt actions fire too slowly (or could depending on the situation). I think a good compromise is a semi-automatic rifle.

Most semi-automatic rifles are not overly complex, are very reliable, and use ammunition only as fast as you’d like them to. This means that repairs can be made more easily than with an automatic and you are less likely to be left helplessly outgunned than with a bolt action.

Parameter #3 – Stopping Power

How much punch does this gun pack? How much force does the round apply to the target? The more force, the less likely the target is to return fire once they’ve been hit.

If you put a 9mm round on a target, that target is much more likely to remain standing upright than if you hit it with a .45 caliber round. Weapons with greater stopping power usually have a bigger kick than smaller caliber weapons. It is for this reason that the smaller caliber is more accurate when fired rapidly.

Proponents of the 9mm will say that you can put many more 9mm bullets on a target much faster than you can with the .45. They’re absolutely right on that point but I still prefer stopping power over rapidity of fire.

My argument against the small caliber philosophy in the context of a post grid crash world is twofold:

  • I would much rather fire less bullets to do the same job since it is probably going to be pretty tough to get more bullets.
  • Dropping a target with one bullet is much cleaner and allows you to get on to the next target quicker and with more certainty, should you have more than one threat to deal with.

Parameter #4 – Time to Fire

How much has to be done to prepare the weapon to fire its first round? How large and bulky is the weapon? This will effect how quickly it can be brought to bear on the target.

In a firefight the most critical bullet is the first bullet fired. In a one on one situation the first bullet can be the one to end the fight. In a situation where you are outmanned, taking down your opponents’ leader quickly may demoralize the enemy causing them to flee or panic thereby saving your life.

Parameter #5 – Accuracy

How easily can the weapon strike a target at range?

If you miss, you neither get the bullet back nor do you bag the deer. A wasted shot is a wasted opportunity.

Accuracy can be extremely critical in a self-defense or combat situation. People, unlike deer, will shoot back given the opportunity. If your firearm can’t reliably hit a target at 50 feet, the weapon is not worth having unless you spend a lot of time shooting in caves, tunnels, or indoors (I'm kidding here, if you can't tell).

Parameter #6 – Ammunition Capacity

How much ammo does the firearm hold? You don’t necessarily need a 30 shot magazine, but a single shot weapon or one that only holds two shots (double barrel shotgun) is probably not very desirable, especially for self-defense scenarios.

Balance the need for ammunition capacity with the intended use of the weapon. A hunting weapon can probably stand a lower ammunition capacity than a self-defense or combat-oriented weapon.

Parameter #7 – Manageability
Simply put: don’t bite off too much to chew. A 100 pound 13 year old shouldn’t be using the sawed off double barrel shotgun. Grandma would probably be better off with the .38 special rather than the Dirty Harry special.

3 comments:

Shy Wolf said...

Parameters 1&2: agreed.
Parameter 3: no gun will 100% of the time stop the threat/drop the target in one shot. With an armed or simply really pist-off drug crazed moron Zombie coming at you, even a .45 ACP or .44 mag may not stop the attack. By the time the body realises it's dead, it's traveled ten feet more and fired three rounds at you. Recommended firing pattern is two taps to CM, drop sights to hips and one shot to drop.
Parameter 4. How fast can you load six rounds in your .357/38 compared to how fast can I load 16 rounds into my S&W? You'd lose every time.
Parameter 5. Accuracy is determined by the combination of inherrant accuracy of the weapon, ammo and shooter ability. In a SHTF scenario, shooter ability under pressure is going to be the biggest factor. Proven many times in many conflicts.
Parameter 6. Holds pretty much true. With a long-gun, the best scenario is take the shot and get the hell off the X. Ditto for a handgun: get off the X and shoot (or 'shoot-n-scoot'). A shotgun: hit and run. In all aspects, get under cover and concealment, always look for the cover.
Parameter 7. That 100# kid may not be able to handle a short 12 gauge, but can sure learn to handle a short 20 or any handgun semi-auto quite easily as they recoil less than revolvers.
Still, useing your own parameters, you opted for a 357/38 revolver. The 870 is a wise choice, venerable and proven. Ditto the SKS, though when it comes to recoil, that's a mule, too.
Nice post, good thinking. I like it.
God bless, bless God and keep on preppin'.
ShyVerification word is g-r-i-c-e..'get- rice'

WizardSleeve said...

Thanks for the comments, Shy.

Parameters 1&2: agreed.

-->Thanks.

Parameter 3: no gun will 100% of the time stop the threat/drop the target in one shot. With an armed or simply really pist-off drug crazed moron Zombie coming at you, even a .45 ACP or .44 mag may not stop the attack. By the time the body realises it's dead, it's traveled ten feet more and fired three rounds at you. Recommended firing pattern is two taps to CM, drop sights to hips and one shot to drop.

-->Never said any gun would, necessarily. I said I'd prefer to fire less to preserve ammo whenever possible.

Parameter 4. How fast can you load six rounds in your .357/38 compared to how fast can I load 16 rounds into my S&W? You'd lose every time.

-->Barring "drug crazed zombies" I would prefer to hit someone with two big bullets. It only matters who hits the target first (barring "drug crazed zombies").

-->If someone is hit with a .357 mag, they will likely not return fire with any accuracy - not before a second round can be fired. That is if the magnum round didn't shut them down right off with a very incapacitating wound.

-->Barring the zombies, I do believe that in a self-defense situation, it's the first hit that counts most. Zombies, by the way, are why the shotgun was invented.

Parameter 5. Accuracy is determined by the combination of inherrant accuracy of the weapon, ammo and shooter ability. In a SHTF scenario, shooter ability under pressure is going to be the biggest factor. Proven many times in many conflicts.

-->I agree with what you're saying. But the best shooter can't hit someone with a crap weapon. Maybe they could under the right circumstances, but I would rather start from a place of having a nice, accurate weapon.

Parameter 6. Holds pretty much true. With a long-gun, the best scenario is take the shot and get the hell off the X. Ditto for a handgun: get off the X and shoot (or 'shoot-n-scoot'). A shotgun: hit and run. In all aspects, get under cover and concealment, always look for the cover.

-->You are starting to sound like someone who maybe has a background in this? Or just an avid reader?

Parameter 7. That 100# kid may not be able to handle a short 12 gauge, but can sure learn to handle a short 20 or any handgun semi-auto quite easily as they recoil less than revolvers.

--> I'm going to work the kids up to the .38 round through the .357. I always thought learning a rifle was where you should start kids with firearms. I got them a .22 for this purpose. Nice little Ruger.

Still, useing your own parameters, you opted for a 357/38 revolver. The 870 is a wise choice, venerable and proven. Ditto the SKS, though when it comes to recoil, that's a mule, too.
Nice post, good thinking. I like it.
God bless, bless God and keep on preppin'.

Shy Wolf said...

Some military background, do IDP and IPSC shooting, been to a few courses in Pistolcraft for self defense, constantly thinking the processes through and changing what doesn't work (for me) and adapting.
Most people tend to think fights are static, unmoving things (kind of like locked into a 32" screen size area)
Warfare of all kinds is a continually developing area and we need to develop with it or perish our first encounter. Not being a 'sitting duck' is the first thing to learn as we practice with our weapons. True, too- the more quality the weapon, the more likely it'll be there when you need it. That being said, any weapon will do if 'you' will do.
Again, good response- hopefully I'm not boring you to death.
Discovered your blog while roaming the wilds last nite, like it and will probably keep teasing you.
Shy